Hawkes Bay Kingmaker

The Hag that nearly helped.

The Hag came towards us and looked like she wanted to talk.
A little confused by this I tried to work out if she was going to deceive us or actually help.

She claimed to be one of the Nymphs neighbors and she had borrowed a cup of sugar from the nymph from time to time. She said she was not for or against us killing the Nymph.
I did not believe her though, she seemed very disingenuous.

The pally went to ask Andromida about hags and it must not have been flattering news because he came out swinging so I followed his lead.

Within seconds the druid had put the hag flat on the ground with a spell i have never seen before. The Hag must have been scared because she called out to her Stone Gollem to help and that Gollem was swallowed by the ground thanks to the mage.

Before I had the change to swing my sword the Hag had cast a spell and teleported away. We waited for the Gollem to pop out of the ground. As soon as it did it was attacked from all sides and eventually fell.

We decided to go looking for the Hag it took most of the day but we came across her house but no one was home.

Next we decided to go back to the 1000 Voices area to see if anything had changed there.

Once we got there we saw that it was no longer an illusion but it was now a fully formed castle again. We took the opportunity to rest and are about to go and see if we can kill the Castles guardian a Green two headed dragon thingie.

View
In which we break something new

We had a plan. It was simple. Kill as many of the evil Nymphs lieutenants as possible.

To that end, we, using the map Briar had conveniently placed in my head, trekked in a specific direction to try and find as many as possible before going to kill Nyrissa. We had killed some treants and a giant and made our way further into the Thousand Breaths towards what looked like the resting place of the Rook from our dreams.

We entered its domain and there was a large rock formation, approximately a mile high some distance ahead of us. We could clearly see the rook perched at the top of it. That rook was massive. Simply massive.

As soon as we moved further, it swooped off the perch and dive bombed us, snatching Learion in its beak, but not before Oret had teleported up to it and tried to punch it into submission. While the plan was brave, it lacked a little finesse and he promptly fell about two hundred feet to land on the forest floor. I can still hear the “thoooommmmm” in my sleep from when he landed.

Unfortunately, while we could see whether Oret was alive, the rook took Learion and looked to be taking him to a great height to simply drop to his death as well. I couldn’t let that happen, so I repeated my spell from the giant combat, transferring Learion and myself.

Right into the beak of the mammoth bird! And the strength in that beak was phenomenal. At least, if the bird did drop me, I would be able to fly away, relatively unharmed.

This turned out to be unnecessary. Imajica invoked a great spell and both the rook and I were teleported back to the ground, next to the group, with me out of the birds beak. A mighty spell and timely as well.

And since the rook was trapped on the ground for a few moments, the party laid into it with furious abandon and it was soon no more than a gargantuan corpse.

The only thing left to do was check and see if the rook had stored any items of use in its nest, far up near the top of the rock formation. I tried flying up, but was unable to do so. It appears that one must have certain powers to fly far in this dimension.

Oret kindly climbed to the top, and a long exhausting climb it must have been, because he simply didn’t have the strength to climb back down and fell almost the entire way…further than his fall from the rook, not so long prior…

That “whoommpphhh” still reverberates like tinnitus to this day. Io was all set to start raising the monk from death, but he rose, looking a lot worse for wear, and walked towards us, apparently able to survive falls that would kill anybody else.

We were about to gather our thoughts and carry on when the voices that had been going constantly suddenly stopped talking and started screaming. It felt as though I was being pulled apart molecule by molecule. Thankfully, I blacked out and woke to find myself (and the rest of the group) back in the Thousand Voices…our own realm, and the gateway to Nyrissa’s realm of the Thousand Breaths.

Khan suggested a rest in his mushroom dimensional pocket, and I gladly agreed. The trip had proved painful, and I was ready for a rest. Andromeda Niska appeared to be having some significant difficulty moving and conversing since the Thousand Breaths had been ripped from it’s own dimension and she also needed a rest. Khan cast the spell and then had a quick scout while we made ourselves comfortable.

Our rest was quickly interrupted by a frantic mole heaving itself into the area, flopping onto the earth and transforming back into Khan. He had been spotted and chased by the very black dragon we had been hunting.

Since there was no way the dragon could get into the area, and we were sorely needing rest, we simply camped for the evening, restless as it may have been.

Khan walked out and found himself in the darkness of fog. He tried a mighty spell to get rid of it, but was unsuccessful. He retreated and Io and imajica bravely stepped out to see if the Dragon had gone but found only fog as well. The fog didn’t last much longer as the two casters were breathed on by the dragon, and both suffered terrible acid burns and stumbled back into the pocket dimension.

After some clerical healing and a multitude of powerful spells to increase our combat effectiveness and resistances, we all charged out to face the dragon.

It was a mighty beast, and was clearly a powerful spell caster in its own right. Thankfully, while it was extremely difficult to penetrate its thick scales, we were able to wear it down and it looks like the fall of the Thousand Breaths impacted on it as well, slowing it enough that we could get close enough to hit it with everything we had, spells and weapons alike.

It was unable to fly away and this ultimately cost its life. This was easily the most difficult combat I can remember, and it seems as though there is only more to come as some of the more perceptive of the group spotted a disgusting hag coming out of the surrounding forest as well…

View
What do they feed the birds in this place?
I pity the statues

After putting an end the the four armed frost giant I was expecting something to happen.
But what happened after defeating the next opponent no one could have guessed that.

We were walking towards a massive stone pillar and on top of it was a very large looking Black Bird. Thinking “man that pillar is tall and we can see this bird without much difficulty it must be quite large”.
Turns out quite large is a massive understatement.
The Rook (as it turned out to be) dive bombed us at great speed and scooped me up in its beak and decided I would be a nice snack. I easily fitted inside its mouth as it nom’ed upon me.
Seeing my friends become smaller dots on the ground I made ready for my inevitable death and made peace with the world,
Its a shame I was on another plane of existence and my final resting place is a place filled with screaming and talking voices 24/7.

Then suddenly I was standing on the ground next to the rest of the party all apart from our pally. He has magically removed me from the Rooks beak and replaced himself there.
Our Monk decided teleporting to the Rook and giving it a thwack on its head was a great idea until it came to the falling part. He fell a very long way but got right back up dusted himself off and continued on.
I fired some shards at the Rook from my staff I acquired from the King of Pitax to no avail.
Our Mage ( he likes to call himself now soon to be Archmage ) sensing this could be the end of our pally again, somehow managed to get the Rook from far away and placed it on the ground next to the party.
With the Rook on the ground we all then took to it with all that we had and it soon fell.
Just to be sure the Monk put in a few more hits I’m not entirely sure he knew it was a “past” Rook but good to be sure.
Our monk then climbed the rock pillar to see if any loot was up there. He then decided that falling off the 200ft pillar was a great idea because he can slow his decent with his hands. He had never attempted such a great fall and his hands gave out some of the way down and fell with a tremendous thud. Luckily he survived two falls of death this day.

Then it happened.

I felt like I was being turned inside out. I was not sure what way was up or down, and the voices had stopped and we were no longer in 1000 Breaths, but a sort of mish mashed up version of our world and theirs.
I think we had done what the researches warned us about “uprooted” 1000 breaths and sort of done to 1000 breaaths what the Nymph was going to do to our Kingdom. How does that feel bitch???

We needed a rest after the Fall ( i’m going to call it that ) Our Druid made us a magical sleeping realm for the night then wanted to just take one last look around. A few moments later a crazed mole dived in the portal opening into our sleeping quarters and changed back into the Druid. It turns out he was spotted by a large black dragon who was hell bent on ending the Druids life force.

After a tense nights sleep we opened the portal door to see it was very foggy. We all buffed up and went out into the mist.
I came out to darkness and was met with a huge smack to the nose. The dragon was waiting and had cast many spells to hamper us.

It was a longish fight and the Dragon was not as deadly as he could have been, It look’s like anything that was native to 1000 breaths is suffering at the moment due to being ripped out of their realm, well that’s the theory at the moment.

Just after the Dragon was defeated we all saw a hideous looking hag thing stumble out of the woods heading towards us looking very pissed off.

View
In which we see the fruit of our blooms

After collecting the bloom from the Troll (which happened to be a necklace of tiny pixies trapped in little cages, immediately broken free of said cages and released to be with their, conveniently, related pixie sister we had back at the castle), we made a unanimous decision to travel to the Thousand Breaths, using the power of our collected blooms.

Cara was very confident in her ability to get home and Oret seems to have developed enough trust in her to let her do as she wished. Who am I to stop her from travelling that was when I would have done so myself?

Our goal was the very same elven ruins we had been too not so long prior. This time however, we were aware of the illusion so it did nothing to distract us. Khan pulled out the blooms and as suggested, a portal whomphed into existence.

The trip through was rough. It was as though somebody had grabbed me by my intestines and yanked me through a door. I was pleased to be through…although the whole area was totally suffused with, probably, a thousand voices, all talking at the same time. It was distracting.

But not as distracting as an additional voice in my head. It turns out that the trip into the Thousand Breaths imbued Briar with more power and now it was able to communicate with me telepathically, as well as cast some spells. It appears that at this stage, Briar and I are moving in the same direction, but I have a feeling that it will continue to attempt to dominate me and we will be forced to part ways in some manner. While I am here though, Briar is an invaluable ally, providing me with an accurate map as well.

I do feel weaker while using the blade, but Briar assures me that this is offset by it’s own increase in power. This is also not a promising sign, but I believe in Iomedae and she will protect me.

Our first decision, back up by Khan, was to ensure that the gate closed before heading off into the wilderness. No point leaving an easy back door into our realm while we are not there to protect it.

From there, we moved through the only path available, directly ahead, leading to a lake with black swans swimming on it. The eagle eyes of Learion spotted some differences in the trees here and he called out, warning us that these were actually treants.

The fight was brutal. More so than expected because the treants were casting lightning spells that were hurting us more than we expected and healing them at the same time. It took lusty blows and powerful healing, along with some magic to bring these things down. At least we were able to procure the payment for our druidic researcher in the form of the lightning touched bark.

We were in better shape than we perhaps had any right to be and so we carried on towards what looked like a grave site in the map Briar provided me.

We found ourselves face to face with a large, four armed frost giant. He called us over, telling us he had been waiting a long time for this since we had killed his kin. Oret gladly accepted his challenge and tore across the battlefield, pummeling the giant with blow after blow, but the monster remained standing.

In fact, it simply looked angrier. With no other real way of saving my monk friend, I resorted to a spell I haven’t used. The power of Iomedae switched Oret and I and he was left looking a little confused as he returned to his place back with the party, while I was now standing in front of the giant.

I’m glad I managed the spell, because as much as the giants mighty blows hurt, several did not get through my armour, but I think that Oret might have been in a significant amount of trouble if he had been there still.

Io held the beast in place while others wailed on him with a fury borne of the understanding that this giant would be able to kill any of us in a matter of seconds should he be allowed to strike again.

With his death came a collective sigh of relief, and some more healing from Io was required…

View
I'm just a Troll, standing in front of a girl, telling her to love me
follow the yellow brick road.

I was useful ! I managed to track the troll and find out where it had gone.
May have had some help from some of the wedding party but …. I was useful.

Turns out that the Troll had taken the Druids wife and the others had tried to fight the Troll off. We meet up with my wife and the Tifling on the way. Imajica bamphed them back to pitax and we carryed on towards the troll.

We came across our monks bride to be just outside the Monkery. She told us that the Troll was there. We had a scuffle with some big cats and again as we were just outside the monkery.
After dispatching them we headed inside.

What we say was not the best. The troll had lined up a few lady’s and was judging them, it seamed he wanted to keep the best for his wife. Unfortunately the only one left alive was the druids wife.

Imajica jumped into action and sent three if the trolls pet cats to another plane. Io stoped the Troll in his tracks and then we struck down upon thee Troll with great vengeance and furious anger. He must have had eminence fortitude because what should have been a killing blow was shrugged off and he continued to fight and hurt some of the party before finally collapsing.
He was carrying a bloom!!!! a small necklace with very small pixies in very small cages.
I managed to open one and out popped a pixi and it grew to normal pixi size.
It was one Tickle wing, Finking wing, pixi wing? sister who kissed me and then popped out of existence I hope due to some sort of teleport.
We freed the rest and now we had three blooms time to see if the researchers were right and go save my father and our Kingdom.

We got the Druids wife back to safety and we carried on to 1000 Voices.
When we got there a Witch and two guards were there waiting for us. She is going to come with us just in case we fail I guess.

Let me be the first to say I do not want to stay here too long, there are 1000 voices crying out at all times it is going to make my calm less calm not to mention sleeping. I am hoping that the Druids sleeping spell thing helps.

We walked for about three hours and came across a lake with black swans.
I was looking around and I saw something move in the trees, we have found our tree-ent and not just one.
After a electrifying fight we had some bark from the Tree-ent for our researcher back home.

On to the next part of the 1000 Voices and we came across a very cold graveyard and one very large and many armed Frost Giant. Our pally took most of the brunt of the attacks and we defeated the monstrosity.
I was kind of expecting something to happen as we were told that defeating the fey’s Bigger Minnions would stuff up this plane. Maybe this Frost giant was not a Boss Minnion who knows? On to the next.

View
Into One Thousand Voices and Beyond

So after saving my queen we found another bloom trophy and rescued some pixies trapped within it.

We escorted the ladies to Pitax and headed off to try the gate to the first world. We were joined at the gate by Andromeda. She has taken a very heroic view that if she puts our plane at risk its best she comes with us to try and fix the problem. Io was a little upset she was with us but I can see what he sees in her. Should she survive I think a reward would be fitting.

When we get to the gate it shimmers and bursts into live like some copyrighted science fiction gate that shall remain nameless. Planegate does not quite sound right though.

Through we go. Fuck its noisey here. Once we get there I immediately touch the bloom trophies to Briar as this seems to make it more useful and I am hoping it closes the gate so that we can move on towards our goal without leaving an open portal for who knows what to head to our homeland and destroy it. This results in the portal shutting down yay and Briar getting stronger yay??? It also results in Briar becoming intelligent and distracting our Paladin a fair bit.

Briar does give our Paladin the map of this kingdom which is good cause we would have no fucking idea where to go otherwise. We set off down the path and notice some very uniform and un-natural looking trees. a few hours later Lerian states "Hmm if those trees were moving I would swear they were Treants and then they bloody moved didn’t they.

We quickly disposed of the 5 or so Treants and took our trophy and they were clearly Lightning Struck Treants given they cast lightning spells. another 3 or 4 hours on and we come across a 4 armed Frost Giant. He put up a reasonable fight but we quickly dispose of him as well. Not that the mage/wizard dude did much.

So what will we face next…

View
Khan save the Queen

So of to find the trolls that kidnapped my queen and the bridal party. We managed to pick up the tracks quite easily and find two of the ladies along the way. Further tracking and we find the bride to be. She has followed the troll to an old monestary (or Monkary as our monk refers to it). He has my wife the queen inside.

It appears that the Troll has some Sabertooth cats as his protectors. I change into a small animal and sneak in. We quickly overpower the cats and the Troll dies in a ball of flame from my Flaming Sphere. The queen is rescued and all is well again…… for now.

View
In which we decide "Let's call it Steve. I'm not so afraid of Steve"

Upon learning that the wedding party was not at the Tournament Grounds (our biggest clue was the lack of women planning a wedding and a fair number of dead guards), Learion spotted a large set of tracks. These tracks could conceivably belonged to a troll as they were huge compared to human prints.

They were also followed by three sets of small human prints. Perhaps one of the women was knocked unconscious and was being carried?

Following the tracks appeared to be little issue for those with the skill. I simply followed those that could.

It was a long walk, but we were determined to find our sisters, wives, fiances and friends. While the endless walking was getting us closer, even we tired, so we camped in one of Khan’s mushroom circles.

Before resting, Imajica changed into a dragon (it appears that he simply enjoys this form) and scouted ahead of us. He returned not long after carrying bothAshularae and Ekho Eberheart, one of whom had an injured ankle, that Io promptly healed.

It turned out that the troll had entered the grounds and killed the guards (and was helped by several large pumas? No, that’s not a word…warthogs…) while searching for women. It was armed with a large polearm and powered through the guards and even the women with little trouble, taking Lady Quintessa Maray with him.

This troll spoke in common as well. Once the remaining women had recovered sufficiently, they began tracking the troll as Cara Sellemius (Oret’s fiance) was an accomplished ranger in her own right. The other two were slowing her down so they elected to return, hoping to find us coming after them and Cara would continue following the beast.

Keeping the women safe was the best move, so they were teleported back to Shrike City by Imajica, allowing us to continue on without having to worry about their safety.

The trail led directly to the badly dubbed “Monkery”. As we approached, Cara spotted us and filled us in on the layout. This really meant a simple snatch and grab approach via the front door was our best bet.

We met resistance from three huge sabre-tooth cats in front of the church itself, but while they were large and powerful, they were simple animals and didn’t really stand a chance against battle hardened warriors and magic users.

With the final mewing gurgling from their throats, the felines died and our way inside was clear. I tried diplomacy first, hoping to free our Queen before violence put paid to our hopes of rescue. Sadly, this was not successful, and charging in, heedless of the danger was paramount.

Except…

…both our King and Magister had disappeared. With no recourse, we moved ahead anyway.

As it turned out, they were both already inside, shape changed or invisible. The remaining three huge felines were intent on imposing their will on us until a rainbow burst out, sending them to different realms, burning them, and generally causing all sorts of issues. Khan was doing something with a large ball of flame as well, keeping the troll occupied hopefully.

Magic, both divine and arcane rang out in concert to weapons slashing and the cats died swiftly, while the troll barely had time to lift a finger as he was rendered mad and held in place, only to break free in time to be met by a veritable storm of sword blows, ending his life and threat.

Oret had kept his eyes on the goal and teleported to the Queen and freed her while the rest dispatched the enemy combatants.

With the death of yet another Steve, the now familiar glow of a bloom power was found and stored with the other two. It looks like we may have enough power to try and breach the wall between our world and the Thousand Breaths. I have a feeling that we might be headed there quite quickly.

View
A New Friend

So the ruins provided nothing for us. As we searched however Lerian found a crying Pixie whos sisters had been captured by a man made of worms and taken back to the other plane. She took a liking to me and returned with us to the Palace for her own safety. We will try and rescue them when we manage to get to the First World.

When we return to the capital Lerian is approached by his brother who wants to take our friendly Witch to the First World and kill her as he things she is a link that can cause ultimate disaster. We rejected that plan. While discussing options we are made aware of another Bloom in the swamps. The Bog Striders are being killed by huge worms. We travel to Varnhold and quickly dispatch the worms and retain another bloom trophy to help us travel to the First World.

On our return home we receive word that all our ladies have been captured by some trolls. So we are off to sort that now.

View
In which weddings and blooms collide

While there was nothing immediately found in the ruins, I stayed to look further while others wandered off. Magic appeared to be the most useful way to find more information, but much like the mundane eyes, nothing more could be found.

It was at this point that the search was given up and the trip home was started…with a new companion as well. Khan had picked himself up a pixie, that seemed most fascinated with his helm.

Although apparently it was Learion that found her. Or rather, heard her crying. It seems as though a man made of worms came through the portal (and he wasn’t the only one to come through a portal, as our friends the satyr and ettins came through one as well) and kidnapped all her sisters. She had been hoping that we would open a portal so she could fly through and rescue her sisters.

With our assurance that we would rescue her sisters, she accompanied Khan via his helm back to Shrike City to stay in the palace, ostensibly for her safety.

James Tanaster held a private, family meeting with Learion, but it wasn’t a long one. Learion had his thoughts of his father confirmed and James suggested that we take Andromeda Niska to the Thousand Breaths and leave her there as she appeared to be the link to other realm.

His first option was to simply kill her…

Thankfully Learion outright refused that. After a talk with her, it was decided (she made the decision) that she stay in the palace, with a couple of scrolls of teleport, an army and at least two guards with her at all times, just for her protection. Extravagant, but the juice is worth the squeeze apparently.

Word comes from the swamps near Varnhold. The kindly bog striders were being killed by mammoth worms. Thankfully, aside from their humongous size, they were not too much of a threat, although one did try to eat Learion. Once they were killed, they grotesquely continued to writhe, even as they shrunk back to their original size.

The return to Varnhold allowed the bog striders to return home safe again. But our families were apparently not safe! All the women in the wedding organisational party had been kidnapped by a troll…I pity that Troll. Clearly Steve has not managed to get the word out to all of Stevekind. Imajica may be in line for a wee talking to…

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.