Our travel is now into weeks. Time must be divided between ruling our kingdom and exploring the swamps around Fort Drelev.
By necessity, the ruling is done quickly as we must make the new additions to our realm safe for trade and most especially, for living in.
The ruling focuses on joining our realms together with roads and farms to support our growth. By gathering more lands and utilising them well, we have seen many people flock to our fledgling empire, and Shrike City has grown faster than we all believed possible.
Unfortunately, this may mean we become a target for other kingdoms, as Fort Drelev made so obvious, so fortifying all our towns with walls and defences is an absolute must before the luxuries can be added to make our citizens lives more comfortable. I think being alive is better than comfortable and dead!
Otherwise, it is slogging through a swamp we go. We are looking for boggards that cause trouble in the area, interrupting trade and making life difficult for our new city state of Fort Drelev.
As we explored, we stumbled upon a race of beings I had never seen before. I was assured that they were called bogstriders and were both intelligent and likely to be enemies of the boggards.
Khan and I approached them, after being asked to remove our weapons. Thankfully Imajica had a spell that allowed me to converse with them in their native tongue, and Khan, who has an incredible command over language, was already able to talk to them.
After brief introductions, it became obvious that these beings were not really warriors, but putting on a brave face and demanding our acquiescence. While I revel in the role of diplomat, I do not do so from a position of subservience, and sought to treat all as equals. This did make the discussions more difficult however and may not have been the best option at this time.
We were able to find out from their leader where the boggards made their camp and a good estimate of their numbers. It sounds as though there is about fifty of them, making this a sizable village.
It was also pointed out that the leaders son has been taken hostage, and in their passive aggressive style, we were bid to rescue him. While I would do so willingly. it seemed our best recourse was to do so quickly as there was no real telling what could have happened to him in between being captured and now.
With this mission ringing in our ears, we made haste for the boggard encampment and have started casting defensive magics on ourselves as we walk directly up to the camp…